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- on startMovie
- global movieName, moviedur
- preLoadCast(1)
- preLoadCast(53)
- preLoadCast(55)
- preLoadCast(59)
- end
-
- on startmytimer seconds
- set the timeoutLength to 60 * seconds
- end
-
- on timeoutprocedure
- global movieName, moviedur
- if the movieTime of sprite 10 >= moviedur then
- set the controller of cast movieName to 0
- set the timeoutScript to EMPTY
- go(marker(1))
- else
- startmytimer((moviedur / 60) - (the movieTime of sprite 10 / 60))
- end if
- end
-